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ambient_occlusion_maps_knald_1.2 [2016/10/10 17:44]
adavies created
ambient_occlusion_maps_knald_1.2 [2016/10/10 21:22]
adavies [The Image Ambient Occlusion Group's Settings]
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-[{{https://​s3.amazonaws.com/​docs.knaldtech.com/​docuwiki/​ao_image_knald.png?​nolink|Image Ambient Occlusion}}]+[{{https://​s3.amazonaws.com/​docs.knaldtech.com/​docuwiki/​ao_image_knald_1.2.png?​nolink|Image Ambient Occlusion}}]
  
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-[{{https://​s3.amazonaws.com/​docs.knaldtech.com/​docuwiki/​ao_baker_knald.png?​nolink|Baker Ambient Occlusion}}]+[{{https://​s3.amazonaws.com/​docs.knaldtech.com/​docuwiki/​ao_baker_knald_1.2.png?​nolink|Baker Ambient Occlusion}}]
  
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 +**Weighting:​** A choice between different methods of occluder weighting.
 +  * **Cosine:** Each sample is weighted by it's cosine to the normal.
 +  * **Uniform Clamped:** The bent normal represents the expectation for the distribution of visible directions.
 +  * **Uniform Unclamped:​** Corresponds to projection of visibility onto second spherical harmonic band L=1.
  
 **Ignore Backface Hits** Checking this option ignores backface ray hits, which is useful in instances where you are using floating geometry on the High Poly mesh.  **Ignore Backface Hits** Checking this option ignores backface ray hits, which is useful in instances where you are using floating geometry on the High Poly mesh. 
ambient_occlusion_maps_knald_1.2.txt ยท Last modified: 2017/05/23 03:49 (external edit)