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ambient_occlusion_maps_knald_1.2 [2016/10/10 20:36]
adavies [The Baker Ambient Occlusion Group's Settings]
ambient_occlusion_maps_knald_1.2 [2016/10/10 21:22]
adavies [The Image Ambient Occlusion Group's Settings]
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 You can also generate Ambient Occlusion from high to low polygonal meshes via [[the_baker_knald|The Baker]]. You can also generate Ambient Occlusion from high to low polygonal meshes via [[the_baker_knald|The Baker]].
  
-[{{https://​s3.amazonaws.com/​docs.knaldtech.com/​docuwiki/​ao_knald_beta.png?​950|Image,​ Mesh & Baker Ambient Occlusion Settings}}]+[{{https://​s3.amazonaws.com/​docs.knaldtech.com/​docuwiki/​ao_knald_settings_1.2.png?​950|Image,​ Mesh & Baker Ambient Occlusion Settings}}]
    
  
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 ---- ----
  
-[{{https://​s3.amazonaws.com/​docs.knaldtech.com/​docuwiki/​ao_image_knald.png?​nolink|Image Ambient Occlusion}}]+[{{https://​s3.amazonaws.com/​docs.knaldtech.com/​docuwiki/​ao_image_knald_1.2.png?​nolink|Image Ambient Occlusion}}]
  
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 **AO Scale:** The strength of the image based AO, irrespective of the Global Intensity slider. **AO Scale:** The strength of the image based AO, irrespective of the Global Intensity slider.
  
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-**Weighting** A choice between different methods of occluder weighting.+**Weighting:** A choice between different methods of occluder weighting.
   * **Cosine:** Each sample is weighted by it's cosine to the normal.   * **Cosine:** Each sample is weighted by it's cosine to the normal.
   * **Uniform Clamped:** The bent normal represents the expectation for the distribution of visible directions.   * **Uniform Clamped:** The bent normal represents the expectation for the distribution of visible directions.
ambient_occlusion_maps_knald_1.2.txt ยท Last modified: 2017/05/23 03:49 (external edit)