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bent_normal_maps_knald_1.2 [2016/10/29 14:03] adavies |
bent_normal_maps_knald_1.2 [2017/05/01 23:08] adavies |
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* **Uniform Clamped:** The bent normal represents the expectation for the distribution of visible directions. | * **Uniform Clamped:** The bent normal represents the expectation for the distribution of visible directions. | ||
* **Uniform Unclamped:** Corresponds to projection of visibility onto second spherical harmonic band L=1. | * **Uniform Unclamped:** Corresponds to projection of visibility onto second spherical harmonic band L=1. | ||
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+ | [{{https://s3.amazonaws.com/docs.knaldtech.com/docuwiki/buck_head_magnitude_cosine_clamped_unclamped.jpg?nolink&1150|The difference between the three weighting methods for Magnitude within Knald. Cosine (left), Uniform Clamped (middle) & Uniform Unclamped (right).}}] | ||
**Flip Green:** Here you can change the axis in the dropdown to match the Normal/Derivative maps for your engine or application as required. By default Knald is set to X+Y+Z+, so if you are using a Normal or Derivative map that differs from this configuration, you will need to change this setting. To change this setting check the Flip Green check box to save your choice. | **Flip Green:** Here you can change the axis in the dropdown to match the Normal/Derivative maps for your engine or application as required. By default Knald is set to X+Y+Z+, so if you are using a Normal or Derivative map that differs from this configuration, you will need to change this setting. To change this setting check the Flip Green check box to save your choice. |