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normal_maps_knald_1.3 [2017/01/18 14:26]
adavies [The Normal Maps Group's Settings]
normal_maps_knald_1.3 [2017/01/18 14:32]
adavies [High Poly Bump/Detail Normal]
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 High poly bump requires the High poly meshes to have UVs. High poly bump requires the High poly meshes to have UVs.
  
-**Detail ​Normal:**+**Normal ​Map:** The path to the Normal map source
  
-**Normal Map:**+**Tilable:** A toggle for tilable textures. Checked is tilable, unchecked is non-tilable.
  
-**Tilable** +**OS Normal** ​A toggle between Object & Tangent space normal maps. Checked is Object space, unchecked is Tangent space.
- +
-**OS Normal**+
  
 **Detail Bump Scale:** **Detail Bump Scale:**