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normal_maps_knald_1.3

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normal_maps_knald_1.3 [2017/01/18 16:05]
adavies [High Poly Bump/Detail Normal]
normal_maps_knald_1.3 [2017/01/18 16:16]
adavies [High Poly Bump/Detail Normal]
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 **High poly bump requires the High poly meshes to have UVs & any changes made to settings within the subgroup require a rebake to take effect if selected post bake.** **High poly bump requires the High poly meshes to have UVs & any changes made to settings within the subgroup require a rebake to take effect if selected post bake.**
  
-**Normal Map:** The path to the Normal map source+**Normal Map:** The path to the source ​Normal map texture.
  
 **Tilable:​** A toggle for tilable textures for the source normal map. Checked is tilable, unchecked is non-tilable. **Tilable:​** A toggle for tilable textures for the source normal map. Checked is tilable, unchecked is non-tilable.