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normal_maps_knald_1.3 [2017/01/18 16:05] adavies [High Poly Bump/Detail Normal] |
normal_maps_knald_1.3 [2017/01/18 16:16] adavies [High Poly Bump/Detail Normal] |
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**High poly bump requires the High poly meshes to have UVs & any changes made to settings within the subgroup require a rebake to take effect if selected post bake.** | **High poly bump requires the High poly meshes to have UVs & any changes made to settings within the subgroup require a rebake to take effect if selected post bake.** | ||
- | **Normal Map:** The path to the Normal map source | + | **Normal Map:** The path to the source Normal map texture. |
**Tilable:** A toggle for tilable textures for the source normal map. Checked is tilable, unchecked is non-tilable. | **Tilable:** A toggle for tilable textures for the source normal map. Checked is tilable, unchecked is non-tilable. |