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position_maps_knald_1.3 [2017/03/24 05:38] adavies [Position Maps] |
position_maps_knald_1.3 [2017/04/30 03:19] adavies |
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====== Position Maps ====== | ====== Position Maps ====== | ||
- | The Position maps within Knald are generated from high to low polygonal meshes via [[the_baker_knald_1.1|The Baker]] & contain RGB information which correlates to specific positions found on the High Poly mesh. When multiple channels are rendered they form a volumetric gradient; with each pixel within the map pointing to a unique area of the mesh (no two values/colors within the position map contain duplicated positional data). They are viewable in the Position tab when selected. | + | The Position maps within Knald are generated from high to low polygonal meshes via [[the_baker_knald_1.1|The Baker]] & contain RGB information which correlates to specific positions found on the High Poly mesh. When multiple channels are rendered they form a volumetric gradient, with each pixel within the map pointing to a unique area of the mesh (no two values/colors within the position map contain duplicated positional data). They are viewable in the Position tab when selected. |
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+ | [{{https://s3.amazonaws.com/docs.knaldtech.com/docuwiki/position_components_normalized_vs_unnormalized.jpg?975|Normalized (left) & Unnormalized (right) Position.((Art courtesy of Dan Roarty http://www.danroarty.com/))}}] | ||
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**Normalized:** The toggle between Uniform & Non-Uniform normalization. This can be changed at any time without the need to re-bake. | **Normalized:** The toggle between Uniform & Non-Uniform normalization. This can be changed at any time without the need to re-bake. | ||
* **Uniform:** Applies uniform normalization to the resulting position map. | * **Uniform:** Applies uniform normalization to the resulting position map. | ||
* **Non-Uniform:** Applies non-uniform normalization to the resulting position map. | * **Non-Uniform:** Applies non-uniform normalization to the resulting position map. | ||
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**Use Median Anti-aliasing** This check box is a toggle between Average & Median anti-aliasing. | **Use Median Anti-aliasing** This check box is a toggle between Average & Median anti-aliasing. | ||
* **Average:** Results in a smooth blending of values between contiguous elements. | * **Average:** Results in a smooth blending of values between contiguous elements. |