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====== The Info Tab ====== | ====== The Info Tab ====== | ||
+ | The info tab contains information about the currently loaded, unprocessed image and currently available OpenGL devices. | ||
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- | Info Tab The info tab contains information about the currently loaded, unprocessed image and currently available OpenGL devices. | ||
===== Image Information ===== | ===== Image Information ===== | ||
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Channels: This shows the individual channels present within the currently loaded image as thumbnails. Each thumbnail image is highlighted with a coloured outline to signify to which channel it represents The channels are shown in the following order. Red, Green, Blue and Alpha. | Channels: This shows the individual channels present within the currently loaded image as thumbnails. Each thumbnail image is highlighted with a coloured outline to signify to which channel it represents The channels are shown in the following order. Red, Green, Blue and Alpha. | ||
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- | ===== Channel information ===== | + | ==== Channel information ==== |
+ | **Unique Value Counts:** This shows the amount of unique values present within each individual channel. | ||
- | + | **Minimum Value:** This shows the minimum unique value present within each individual channel. | |
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+ | **Maximum Value:** This shows the maximum unique value present within each individual channel. | ||
- | Image Name: The full name of the image. | + | **Image Name:** The full name of the image. |
- | Image Type: Displays whether the image is RGB, RGBA, Grayscale or Palletized. | + | **Image Type:** Displays whether the image is RGB, RGBA, Grayscale or Palletized. |
- | Height: The vertical length of the texture. | + | **Height:** The vertical length of the texture. |
- | Width: The horizontal length of the texture. | + | **Width:** The horizontal length of the texture. |
- | Bit Depth: The bit depth of the currently loaded image. | + | **Bit Depth:** The bit depth of the currently loaded image. |
- | File Format: The texture format of the currently loaded image. | + | **File Format:** The texture format of the currently loaded image. |
- | File Size: The file size of the currently loaded image in kilobytes. | + | **File Size:** The file size of the currently loaded image in kilobytes. |
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- | OpenGL Device Information Type: The type of OpenGL device that is currently active (GPU/CPU). | + | **OpenGL Device Information Type:** The type of OpenGL device that is currently active (GPU/CPU). |
- | Vendor: The vendor of the currently active OpenGL device | + | **Vendor:** The vendor of the currently active OpenGL device |
- | Name: The name of the currently active OpenGL device | + | **Name:** The name of the currently active OpenGL device |
- | Device Version: The current version of OpenGL supported on the active device. | + | **Device Version:** The current version of OpenGL supported on the active device. |
- | Driver Version: The driver version currently used on the active OpenGL device. | + | **Driver Version:** The driver version currently used on the active OpenGL device. |
- | Compute Units: The total number of compute units found on the currently active OpenGL device. | + | **Compute Units:** The total number of compute units found on the currently active OpenGL device. |
- | Clock Frequency: The clock frequency of the currently active OpenGL device. | + | **Clock Frequency:** The clock frequency of the currently active OpenGL device. |
- | Double Precision Support: If double precision support is available on the active OpenGL device. | + | **Double Precision Support:** If double precision support is available on the active OpenGL device. |
- | Supported Extensions: A list of supported extensions found on the currently active OpenGL device. | + | **Supported Extensions:** A list of supported extensions found on the currently active OpenGL device. |