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the_info_tab [2014/11/26 07:28]
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the_info_tab [2014/11/28 05:51]
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 ====== The Info Tab ====== ====== The Info Tab ======
  
 +The info tab contains information about the currently loaded, unprocessed image and currently available OpenGL devices.
  
-  
  
-Info Tab The info tab contains information about the currently loaded, unprocessed image and currently available OpenGL devices. 
  
 ===== Image Information ===== ===== Image Information =====
- 
- 
-  
  
 Channels: This shows the individual channels present within the currently loaded image as thumbnails. Each thumbnail image is highlighted with a coloured outline to signify to which channel it represents The channels are shown in the following order. Red, Green, Blue and Alpha. Channels: This shows the individual channels present within the currently loaded image as thumbnails. Each thumbnail image is highlighted with a coloured outline to signify to which channel it represents The channels are shown in the following order. Red, Green, Blue and Alpha.
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-===== Channel information ​=====+==== Channel information ====
  
 +**Unique Value Counts:** This shows the amount of unique values present within each individual channel.
  
- +**Minimum Value:** This shows the minimum unique value present within each individual channel. 
 + 
 +**Maximum Value:** This shows the maximum unique value present within each individual channel.
  
-Image Name: The full name of the image.+**Image Name:** The full name of the image.
  
-Image Type: Displays whether the image is RGB, RGBA, Grayscale or Palletized.+**Image Type:** Displays whether the image is RGB, RGBA, Grayscale or Palletized.
  
-Height: The vertical length of the texture.+**Height:** The vertical length of the texture.
  
-Width: The horizontal length of the texture.+**Width:** The horizontal length of the texture.
  
-Bit Depth: The bit depth of the currently loaded image.+**Bit Depth:** The bit depth of the currently loaded image.
  
-File Format: The texture format of the currently loaded image.+**File Format:** The texture format of the currently loaded image.
  
-File Size: The file size of the currently loaded image in kilobytes.+**File Size:** The file size of the currently loaded image in kilobytes.
  
    
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-OpenGL Device Information Type: The type of OpenGL device that is currently active (GPU/CPU).+**OpenGL Device Information Type:** The type of OpenGL device that is currently active (GPU/CPU).
  
-Vendor: The vendor of the currently active OpenGL device+**Vendor:** The vendor of the currently active OpenGL device
  
-Name: The name of the currently active OpenGL device+**Name:** The name of the currently active OpenGL device
  
-Device Version: The current version of OpenGL supported on the active device.+**Device Version:** The current version of OpenGL supported on the active device.
  
-Driver Version: The driver version currently used on the active OpenGL device.+**Driver Version:** The driver version currently used on the active OpenGL device.
  
-Compute Units: The total number of compute units found on the currently active OpenGL device.+**Compute Units:** The total number of compute units found on the currently active OpenGL device.
  
-Clock Frequency: The clock frequency of the currently active OpenGL device.+**Clock Frequency:** The clock frequency of the currently active OpenGL device.
  
-Double Precision Support: If double precision support is available on the active OpenGL device.+**Double Precision Support:** If double precision support is available on the active OpenGL device.
  
-Supported Extensions: A list of supported extensions found on the currently active OpenGL device.+**Supported Extensions:** A list of supported extensions found on the currently active OpenGL device.