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the_main_tab_knald_beta [2015/04/16 13:15]
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the_main_tab_knald_beta [2016/03/19 22:40]
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 To access the general settings, click the Main Tab in the GUI. From here you can set up the way Knald performs certain actions. To access the general settings, click the Main Tab in the GUI. From here you can set up the way Knald performs certain actions.
  
-[{{https://​s3.amazonaws.com/​docs.knaldtech.com/​docuwiki/​main_tab_knald.png?​nolink|The Main Tab}}]+[{{https://​s3.amazonaws.com/​docs.knaldtech.com/​docuwiki/​main_tab_knald_beta.png?​nolink|The Main Tab}}]
  
 ===== General ===== ===== General =====
  
-[{{https://​s3.amazonaws.com/​docs.knaldtech.com/​docuwiki/​general_knald.png?​nolink|General Settings}}]+---- 
 + 
 +[{{https://​s3.amazonaws.com/​docs.knaldtech.com/​docuwiki/​general_knald_beta.png?​nolink|General Settings}}]
  
  
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 **Alpha:** A toggle for when an Alpha Channel is present. Using an Alpha Mask will cause the masked area to be read as flat. **Alpha:** A toggle for when an Alpha Channel is present. Using an Alpha Mask will cause the masked area to be read as flat.
  
-**Flip Green:** Here you can change the axis in the dropdown to match the Normal/Derivative ​maps for your engine or application as required. By default Knald is set to X+Y+Z+, so if you are using a normal ​map that differs from this configuration,​ you will need to change this setting. To change this setting either check the Flip Green check box or use the the dropdown menu located in The Preferences Tab to save your choice.+**Norm/Deriv:** Load a [[normal_maps_knald|Normal]] or [[derivative_maps_knald|Derivative]] map to be processed by the Integrator.
  
-**Load Norm/Deriv:** Load a Normal or Derivative ​map to be processed ​by the Integrator.+**Height Map:** Load a [[height_maps_knald|Height ​map]] to be processed.
  
-**Load Height ​Map:** Load a Height ​map to be processed.+**Color Map:** Load a Color Map (Photo, Diffuse ​map etc.) or Height Map to be processed ​by [[color_to_normals_knald|Color To Normals]]\\ \\ \\ \\
  
-**Load ​Color Map:** Load a Color Map (Photo, Diffuse map etc.) or Height Map to be processed by Color To Normals+**Load ​Baker:** Load the [[the_baker_knald|Baker]] in order to bake high to low polygonal information,​ such as [[normal_maps_knald|Normals]], [[ambient_occlusion_maps_knald|Ambient Occlusion]] & [[vertex_color_maps_knald|Vertex Colors]].
  
-**File Path:** The file path to which the selected maps will save, as per the settings in the Export tab. By default the images will save to the Exports folder in the Knald install directory.+**Export Name:** The file name of which the selected maps will save with, as per the settings in the Export tab. This name automatically propagates from the original file and can be edited as needed. 
 + 
 +**Export ​Path:** The file path to which the selected maps will save, as per the settings in the Export tab. By default the images will save to the Exports folder in the Knald install directory.
  
 **Export:** This will export the selected maps, as per the settings in the Export tab. **Export:** This will export the selected maps, as per the settings in the Export tab.
  
-**Show/​Hide ​3D Preview Window:** This button is a toggle to show or hide the 3D Preview window.+**Toggle ​3D Preview Window:** This button is a toggle to show or hide the [[the_3d_preview_knald| ​3D Preview]] window.
  
    
  
 ===== The Integrator ===== ===== The Integrator =====
-[{{https://​s3.amazonaws.com/​docs.knaldtech.com/​docuwiki/​integrator_knald.png?​nolink|The Integrator'​s Settings}}]+ 
 +---- 
 + 
 +[{{https://​s3.amazonaws.com/​docs.knaldtech.com/​docuwiki/​integrator_knald_beta.png?​nolink|The Integrator'​s Settings}}]
  
 The Integrator is the interface that we use to adjust and refine the images that we create. Almost everything that is created within Knald needs to pass through it at some point and it settings can have a dramatic effect on almost all aspects of the program. The Integrator is the interface that we use to adjust and refine the images that we create. Almost everything that is created within Knald needs to pass through it at some point and it settings can have a dramatic effect on almost all aspects of the program.
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 ===== Color To Normals ===== ===== Color To Normals =====
 +
 +----
  
 [{{https://​s3.amazonaws.com/​docs.knaldtech.com/​docuwiki/​color_to_normals_knald.png?​nolink|Color To Normals Settings}}] [{{https://​s3.amazonaws.com/​docs.knaldtech.com/​docuwiki/​color_to_normals_knald.png?​nolink|Color To Normals Settings}}]
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- +===== Normal Maps ===== 
 + 
 +---- 
 + 
 +[{{https://​s3.amazonaws.com/​docs.knaldtech.com/​docuwiki/​normal_derivative_knald.png?​nolink|Normal/​Derivative Settings}}] 
 + 
 +The Normal maps within Knald are generated on the fly from the [[height_maps_knald|Height maps]] provided by [[the_integrator_knald|The Integrator]]. They are adjustable in real time in terms of intensity via the [[the_main_tab_knald#​general|Bump Scale]] slider. 
 + 
 +You can also create Normal maps quickly and efficiently from photographs,​ via pre-rendered Height via Knald'​s [[color_to_normals_knald|Color To Normals]] functionality and our world class [[the_baker_knald|baker]]. 
 + 
 +Please see the [[normal_maps_knald|Normal Maps]], [[color_to_normals_knald|Color To Normals]] & [[the_baker_knald|The Baker]] pages for more information. 
 + 
 + 
 +===== Derivative Maps ===== 
 + 
 +---- 
 + 
 +[{{https://​s3.amazonaws.com/​docs.knaldtech.com/​docuwiki/​normal_derivative_knald.png?​nolink|Normal/​Derivative Settings}}] 
 + 
 +The Derivative maps within Knald are generated on the fly from the [[height_maps_knald|Height maps]] provided by [[the_integrator_knald|The Integrator]]. They are adjustable in real time in terms of intensity via the [[the_main_tab_knald#​general|Bump Scale]] slider. 
 + 
 +You can also create Derivative maps quickly and efficiently from photographs,​ via pre-rendered Height via Knald'​s [[color_to_normals_knald|Color To Normals]] functionality and our world class [[the_baker_knald|baker]]. 
 + 
 +Please see the [[derivative_maps_knald|Derivative Maps]], [[color_to_normals_knald|Color To Normals]] & [[the_baker_knald|The Baker]] pages for more information. 
 + 
 ===== Ambient Occlusion ===== ===== Ambient Occlusion =====
 +
 +----
  
 [{{https://​s3.amazonaws.com/​docs.knaldtech.com/​docuwiki/​ao_knald.png?​nolink|Ambient Occlusion Settings}}] [{{https://​s3.amazonaws.com/​docs.knaldtech.com/​docuwiki/​ao_knald.png?​nolink|Ambient Occlusion Settings}}]
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 The Ambient Occlusion maps within Knald are generated one the fly from the Normal & Height Maps provided by The Integrator. They are adjustable in real time and produce extremely high quality and clean results that rival baked AO at 600+ rays. The Ambient Occlusion maps within Knald are generated one the fly from the Normal & Height Maps provided by The Integrator. They are adjustable in real time and produce extremely high quality and clean results that rival baked AO at 600+ rays.
  
-Please see the [[ambient_occlusion_maps_knald|Ambient Occlusion ​Maps]] page for more information.+You can also generate Ambient Occlusion from high to low polygonal meshes via [[the_baker_knald|The Baker]]. 
 + 
 +Please see the [[ambient_occlusion_maps_knald|Ambient Occlusion]] page for more information.
  
  
  
 ===== Transmission ===== ===== Transmission =====
 +
 +----
  
 [{{https://​s3.amazonaws.com/​docs.knaldtech.com/​docuwiki/​transmission_knald.png?​nolink|Transmission Settings}}] [{{https://​s3.amazonaws.com/​docs.knaldtech.com/​docuwiki/​transmission_knald.png?​nolink|Transmission Settings}}]
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 ===== Concavity ===== ===== Concavity =====
  
-[{{https://​s3.amazonaws.com/​docs.knaldtech.com/​docuwiki/​concavity_knald.png?​nolink|Concavity Settings}}]+----
  
 +[{{https://​s3.amazonaws.com/​docs.knaldtech.com/​docuwiki/​concavity_image_space_knald_beta.png?​nolink|Image Space Concavity Settings}}]
  
-Our stunning Concavity & Convexity maps can be tailored quickly and efficiently to suit your specific needs. Gone are the days of waiting for bakes to finish and then adjusting the results in an image editing application to make them usable. Optimized to be used immediately after export, adjust the results to your liking in Knald & and multiply or screen them when texturing!+Our stunning Concavity & Convexity maps within Knald can be generated either on the fly from the Normal & Height Maps provided by [[the_integrator_knald_beta|The Integrator]],​ or from high to low polygonal meshes via [[the_baker_knald|The Baker]] & can be tailored quickly and efficiently to suit your specific needs. Optimized to be used immediately after export, adjust the results to your liking in Knald & you are ready to go!
  
 Please see the [[concavity_maps_knald|Concavity Map]] page for more information. Please see the [[concavity_maps_knald|Concavity Map]] page for more information.
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 ===== Convexity ===== ===== Convexity =====
  
-[{{https://​s3.amazonaws.com/​docs.knaldtech.com/​docuwiki/​convexity_knald.png?​nolink|Convexity Settings}}]+---- 
 + 
 +[{{https://​s3.amazonaws.com/​docs.knaldtech.com/​docuwiki/​convexity_image_space_knald_beta.png?​nolink|Image Space Convexity Settings}}]
  
 Please see the [[convexity_maps_knald|Convexity Map]] page for more information. Please see the [[convexity_maps_knald|Convexity Map]] page for more information.
 +
 +===== Curvature =====
 +
 +----
 +
 +[{{https://​s3.amazonaws.com/​docs.knaldtech.com/​docuwiki/​curvature_image_space_knald.png?​nolink|Image Space Curvature Settings}}]
 +
 +Curvature maps within Knald can be generated either on the fly from the Normal & Height Maps provided by The Integrator, or from high to low polygonal meshes via The Baker. They come in two flavours: single and dual channel. ​
 +
 +
 +Please see the [[curvature_maps_knald_beta|Curvature Map]] page for more information.