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ambient_occlusion_maps_knald [2014/12/03 13:23]
adavies [The Ambient Occlusion Group's Settings]
ambient_occlusion_maps_knald [2015/03/26 07:51]
127.0.0.1 external edit
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 The Ambient Occlusion maps within Knald are generated one the fly from the Normal & Height Maps provided by The Integrator. They are adjustable in real time and produce extremely high quality and clean results that rival baked AO at 600+ rays. The Ambient Occlusion maps within Knald are generated one the fly from the Normal & Height Maps provided by The Integrator. They are adjustable in real time and produce extremely high quality and clean results that rival baked AO at 600+ rays.
  
-[{{:​ao_knald.png?​nolink|Ambient Occlusion Settings}}]+[{{https://​s3.amazonaws.com/​docs.knaldtech.com/​docuwiki/​ao_knald.png?​nolink|Ambient Occlusion Settings}}]
    
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 ===== The Ambient Occlusion Group'​s Settings ===== ===== The Ambient Occlusion Group'​s Settings =====
  
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 **Bias:** A bias value based upon mesh density. A value of 10 should be good in most situations. **Bias:** A bias value based upon mesh density. A value of 10 should be good in most situations.
- +[{{https://​s3.amazonaws.com/​docs.knaldtech.com/​docuwiki/​rubble_tile_occlusion.jpg?​nolink&​512|Ambient Occlusion}}]
-[{{:​rubble_tile_occlusion.jpg?​nolink&​512|Ambient Occlusion}}]+
ambient_occlusion_maps_knald.txt · Last modified: 2017/05/23 03:49 (external edit)