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baking_introduction_knald_1.1 [2016/02/01 00:55]
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baking_introduction_knald_1.1 [2017/05/23 03:49] (current)
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 Press the Pre-Process button to start the mesh processing and initial bake. Knald will then load, process and cache the High Poly mesh/meshes for faster iteration later. Press the Pre-Process button to start the mesh processing and initial bake. Knald will then load, process and cache the High Poly mesh/meshes for faster iteration later.
  
-During the initial bake (and every bake thereafter) Knald will always bake [[normal_maps_knald|Tangent Space Normal]]((Knald uses MikkTSpace by Morten S. Mikkelsen, which is available from http://​wiki.blender.org/​index.php/​Dev:​Shading/​Tangent_Space_Normal_Maps)),​ [[normal_maps_knald|Object Space Normal]], [[derivative_maps_knald|Derivative]],​ [[height_maps_knald|Displacement/​Height]] & [[vertex_color_maps_knald|Vertex Color]] automatically and simultaneously without any interaction from the user, even when they are not selected as bake targets. This can be useful to remember as if you forget to add a bake target you can simply add it post bake and it will appear in the associated tab without the need to rebake everything.+During the initial bake (and every bake thereafter) Knald will always bake [[normal_maps_knald_1.1|Tangent Space Normal]]((Knald uses MikkTSpace by Morten S. Mikkelsen, which is available from http://​wiki.blender.org/​index.php/​Dev:​Shading/​Tangent_Space_Normal_Maps)),​ [[normal_maps_knald_1.1|Object Space Normal]], [[derivative_maps_knald_1.1|Derivative]],​ [[height_maps_knald_1.1|Displacement/​Height]] & [[vertex_color_maps_knald_1.1|Vertex Color]] automatically and simultaneously without any interaction from the user, even when they are not selected as bake targets. This can be useful to remember as if you forget to add a bake target you can simply add it post bake and it will appear in the associated tab without the need to rebake everything.
  
 ===== Adjusting The Projection Cage ===== ===== Adjusting The Projection Cage =====
-If you have loaded a Cage Mesh then you can skip ahead to [[baking_introduction_knald#​baking_ambient_occlusion_transmission_maps|Baking Ambient Occlusion & Transmission Maps ]]+If you have loaded a Cage Mesh then you can skip ahead to [[baking_introduction_knald_1.1#​baking_ambient_occlusion_transmission_maps|Baking Ambient Occlusion & Transmission Maps ]]
  
 If on the initial bake you chose not to load a Cage Mesh then it is possible that you may need to adjust the projection cage (and possibly the Range Cage too) in order to ensure that it fully encloses the High Poly mesh with no intersections visible in the 3d Preview Window. If on the initial bake you chose not to load a Cage Mesh then it is possible that you may need to adjust the projection cage (and possibly the Range Cage too) in order to ensure that it fully encloses the High Poly mesh with no intersections visible in the 3d Preview Window.
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 ===== Baking Ambient Occlusion & Transmission Maps ===== ===== Baking Ambient Occlusion & Transmission Maps =====
  
-The baking of [[ambient_occlusion_maps_knald|Ambient Occlusion]] & [[transmission_maps_knald|Transmission Maps]] is performed after all other bake targets are processed due to their interactive nature and their ability to be updated on the fly without the need to rebake other targets.+The baking of [[ambient_occlusion_maps_knald_1.1|Ambient Occlusion]] & [[transmission_maps_knald_1.1|Transmission Maps]] is performed after all other bake targets are processed due to their interactive nature and their ability to be updated on the fly without the need to rebake other targets.
  
-If you want to change the settings for either of these post bake you can do so by going to the associated group, either in the [[the_main_tab_knald|Main]] or [[the_baker_knald|Baker]] tabs, and adjusting the relevant controls. This will update the bake to reflect the changes made.+If you want to change the settings for either of these post bake you can do so by going to the associated group, either in the [[the_main_tab_knald_1.1|Main]] or [[the_baker_knald_1.1|Baker]] tabs, and adjusting the relevant controls. This will update the bake to reflect the changes made.
  
  
baking_introduction_knald_1.1.txt ยท Last modified: 2017/05/23 03:49 (external edit)