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clear_sky_lys [2014/11/28 08:49]
adavies
clear_sky_lys [2015/08/19 21:24]
adavies
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 ====== Clear Sky ====== ====== Clear Sky ======
 +
 +Clear Sky enables you to procedurally create physically based skies within Lys.
 +
 +With full real-time control over camera altitude, Azimuth angle, Zenith angle and luminance within Clear Sky you can generate realistic vistas with a very small amount of time and effort.
  
 ===== The Clear Sky Interface ===== ===== The Clear Sky Interface =====
 +
 +----
 +
 ==== Main Tab ==== ==== Main Tab ====
 +
 +[{{https://​s3.amazonaws.com/​docs.knaldtech.com/​docuwiki/​general_lys.png?​nolink|Clear Sky}}]
  
 **W:** The desired width of the Clear Sky image which is to be generated. **W:** The desired width of the Clear Sky image which is to be generated.
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 ==== Clear Sky Group ==== ==== Clear Sky Group ====
 +
 +[{{https://​s3.amazonaws.com/​docs.knaldtech.com/​docuwiki/​clear_sky_lys.png?​nolink|Clear Sky Settings}}]
 +
 +**Camera Altitude:** - The altitude of the camera in the world in meters
 +
 +**Azimuth Angle:** - The solar azimuth angle of the sun measured via a spherical coordinate system. North is 0/360°, East is 90°, South is 180° and west is 270°.
 +
 +**Zenith Angle:** - The altitude of the sun based on the angle between the horizon and the centre of the Sun's disc.
 +
 +**Sky Type:** - Here you can choose if the atmosphere is cloudy or partially cloudy.
 +  * **Default** - Default has a cloudy atmosphere
 +  * **Partially Cloudy** - Partially Cloudy has a partially cloudy atmosphere.
 +
 +
 +**Luminance:​** - 
 +
 +**Disable Sun:** - Disables rendering of the Sun’s disc. The does not affect the general ambient lighting of the scene.
 +
 +**Disable Ground:** - Disables rendering of the ground.
clear_sky_lys.txt · Last modified: 2017/05/23 03:49 (external edit)