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color_to_normals_knald_1.1 [2016/02/01 00:17]
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color_to_normals_knald_1.1 [2017/05/23 03:49] (current)
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 ====== Color To Normals ====== ====== Color To Normals ======
-Color To Normals is a separate and independent mode to the main working mode found within Knald. It allows you to create [[normal_maps_knald|Tangent Space Normal]]((Knald uses MikkTSpace by Morten S. Mikkelsen, which is available from http://​wiki.blender.org/​index.php/​Dev:​Shading/​Tangent_Space_Normal_Maps)) from a [[height_maps_knald|Height map]] or photograph, via our robust I/O pipeline, with full 8, 16 and 32bit (integer and float) support, which can then be converted into accurate [[derivative_maps_knald|Derivative]],​ [[ambient_occlusion_maps_knald|Ambient Occlusion]],​ [[concavity_maps_knald_beta|Concavity]],​ [[convexity_maps_knald_beta|Convexity]] & [[curvature_maps_knald_beta|Curvature]] by updating the generated Normal map to [[the_integrator_knald|The Integrator]],​ which is the main working mode within Knald.+Color To Normals is a separate and independent mode to the main working mode found within Knald. It allows you to create [[normal_maps_knald_1.1|Tangent Space Normal]]((Knald uses MikkTSpace by Morten S. Mikkelsen, which is available from http://​wiki.blender.org/​index.php/​Dev:​Shading/​Tangent_Space_Normal_Maps)) from a [[height_maps_knald_1.1|Height map]] or photograph, via our robust I/O pipeline, with full 8, 16 and 32bit (integer and float) support, which can then be converted into accurate [[derivative_maps_knald_1.1|Derivative]],​ [[ambient_occlusion_maps_knald_1.1|Ambient Occlusion]],​ [[concavity_maps_knald_1.1|Concavity]],​ [[convexity_maps_knald_1.1|Convexity]] & [[curvature_maps_knald_1.1|Curvature]] by updating the generated Normal map to [[the_integrator_knald_1.1|The Integrator]],​ which is the main working mode within Knald.
  
 Once updated, The Integrator will analyse the Normal map and automatically convert it into said maps simultaneously,​ at which point you are free to export them or go back into the Color To Normals mode to continue tweaking the sliders until you are ready to update them back The Integrator. Once updated, The Integrator will analyse the Normal map and automatically convert it into said maps simultaneously,​ at which point you are free to export them or go back into the Color To Normals mode to continue tweaking the sliders until you are ready to update them back The Integrator.
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 To switch between The Integrator and Colour To Normals modes simply move a slider in the Color To Normals group. Once this is done, Knald will automatically change to the correct mode to allow you to make any changes you feel necessary. To switch between The Integrator and Colour To Normals modes simply move a slider in the Color To Normals group. Once this is done, Knald will automatically change to the correct mode to allow you to make any changes you feel necessary.
  
-In the [[the_export_tab_knald|Export tab]], you will find a check box labelled Export Normal/​Derivative from Color To Normals, which allows you to choose whether you would rather export the Normal/​Derivative maps in their pre or post integrated states.+In the [[the_export_tab_knald_1.1|Export tab]], you will find a check box labelled Export Normal/​Derivative from Color To Normals, which allows you to choose whether you would rather export the Normal/​Derivative maps in their pre or post integrated states.
    
 This allows you to then tweak the settings to generate the desired result – all instantly viewable, non-destructive & adjustable in real-time prior to integration for near instant gratification. This allows you to then tweak the settings to generate the desired result – all instantly viewable, non-destructive & adjustable in real-time prior to integration for near instant gratification.
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   * Alternating:​   * Alternating:​
  
-**Intensity:​** The strength of the Normal/​Derivative map, irrespective of the Bump Scale slider found in the [[the_main_tab_knald#​general|General group]].+**Intensity:​** The strength of the Normal/​Derivative map, irrespective of the Bump Scale slider found in the [[the_main_tab_knald_1.1#​general|General group]].
  
 **Invert:** Inverts the source texture. **Invert:** Inverts the source texture.
color_to_normals_knald_1.1.1454285837.txt.gz · Last modified: 2017/05/23 03:49 (external edit)