Knaldtech Start
Knaldtech Start
This is an old revision of the document!
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Please see the System Requirements page for more information on the minimum and recommended system requirements for Lys.
Here are some things you can try that might help you out:
Some NVIDIA drivers have been reported to cause problems with OpenCL. Please do not use the following drivers with our products as they are unsupported by us.
On some occasions errors within our products are due to cached shaders that the driver hasn't compiled correctly or are corrupted in some way. Whenever you install a new driver we always recommend that you perform a clean installation and delete any cached shaders if they are present on your system.
Performing a clean installation of your drivers and deleting shader cache is simple and you can learn how to do it on the Clean Driver Installation page
If you are still having issues, please contact us! You can reach us via e-mail at: support@knaldtech.com
In the case of any of these issues, please check the following:
Below you will find a rough guide of how much contiguous VRAM is required on a single GPU in order to process the various texture sizes listed1)
8bit | 16bit Int. | 32bit Float | |
---|---|---|---|
256*128 | 110MB | 145MB | 145MB |
512*256 | 115MB | 150MB | 150MB |
1024*512 | 120MB | 170MB | 170MB |
2048*1024 | 155MB | 240MB | 240MB |
4096*2048 | 290MB | 500MB | 500MB |
8192*4096 | 810 | 1.5GB | 1.5GB |
Heading 1 | Heading 2 | Heading 3 |
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Row 1 Col 1 | Row 1 Col 2 | Row 1 Col 3 |
Row 2 Col 1 | some colspan (note the double pipe) | |
Row 3 Col 1 | Row 2 Col 2 | Row 2 Col 3 |