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material_id_maps_knald_1.2 [2016/10/12 19:11]
adavies
material_id_maps_knald_1.2 [2017/02/03 18:11]
adavies [The Material ID Group's Settings]
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   * **(*.obj)** - Wavefront OBJ (modified).   * **(*.obj)** - Wavefront OBJ (modified).
   * **(*.fbx)** - Autodesk FBX.   * **(*.fbx)** - Autodesk FBX.
 +  * **(*.ply)** - Polygon File Format/​Stanford Triangle Format
  
 [{{https://​s3.amazonaws.com/​docs.knaldtech.com/​docuwiki/​matid_knald_1.1.jpg?​|Material ID((Art courtesy of Jordan Cain http://​www.artofodd.com/​))}}] [{{https://​s3.amazonaws.com/​docs.knaldtech.com/​docuwiki/​matid_knald_1.1.jpg?​|Material ID((Art courtesy of Jordan Cain http://​www.artofodd.com/​))}}]
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 **Color Scheme** Allows you to choose how Knald assigns colors. **Color Scheme** Allows you to choose how Knald assigns colors.
   * RGBCMY: Assigns values based on a the Red, Green, Blue, Cyan, Magenta, Yellow & White color swatch, with adjustments to hue & saturation for color separation.   * RGBCMY: Assigns values based on a the Red, Green, Blue, Cyan, Magenta, Yellow & White color swatch, with adjustments to hue & saturation for color separation.
 +  * Max Euclidean RYB: Assigns values based on
 +  * Random: Assigns random values.
   * From File: Load a custom swatch with user specific colors. Swatches should be 1px high with a single pixel per color.   * From File: Load a custom swatch with user specific colors. Swatches should be 1px high with a single pixel per color.
   * Custom:   * Custom:
material_id_maps_knald_1.2.txt ยท Last modified: 2017/05/23 03:49 (external edit)