Knaldtech Start
Knaldtech Start
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The Position maps within Knald are generated from high to low polygonal meshes via The Baker & contain RGB information which correlates to specific positions found on the High Poly mesh. When multiple channels are rendered they form a volumetric gradient, with each pixel within the map pointing to a unique area of the mesh (no two values/colors within the position map contain duplicated positional data). They are viewable in the Position tab when selected.
Normalized: The toggle between Uniform & Non-Uniform normalization. This can be changed at any time without the need to re-bake.
Use Median Anti-aliasing This check box is a toggle between Average & Median anti-aliasing. * Average: Results in a smooth blending of values between contiguous elements. * Median: Results in a hard edge between values of contiguous elements.
Invert: Inverts the Position map.
Render Axis: Allows the choice of which axes you wish to render position information for.
Axis Rotation: Allows the independent axis rotation of rendered position information.
Any combination of axes can be rendered as per the users wishes. []