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position_maps_knald_1.3 [2017/04/30 03:19]
adavies [The Position Group's Settings]
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-====== Position Maps ====== 
-The Position maps within Knald are generated from high to low polygonal meshes via [[the_baker_knald_1.1|The Baker]] & contain RGB information which correlates to specific positions found on the High Poly mesh. When multiple channels are rendered they form a volumetric gradient, with each pixel within the map pointing to a unique area of the mesh (no two values/​colors within the position map contain duplicated positional data). They are viewable in the Position tab when selected. 
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-  ​ 
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-[{{https://​s3.amazonaws.com/​docs.knaldtech.com/​docuwiki/​position_components.jpg?​975|The component channels of Red, Green & Blue (left to right) with the final RGB Position map (far right).((Art courtesy of Dan Roarty http://​www.danroarty.com/​))}}] 
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-[{{https://​s3.amazonaws.com/​docs.knaldtech.com/​docuwiki/​position_baker_knald.png?​nolink|Position Settings}}] 
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-===== The Position Group'​s Settings ===== 
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-[{{https://​s3.amazonaws.com/​docs.knaldtech.com/​docuwiki/​position_components_normalized_vs_unnormalized.jpg?​975|Normalized (left) & Unnormalized (right) Position.((Art courtesy of Dan Roarty http://​www.danroarty.com/​))}}] 
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-**Normalized:​** The toggle between Uniform & Non-Uniform normalization. This can be changed at any time without the need to re-bake. ​ 
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-  * **Uniform:​** Applies uniform normalization to the resulting position map. 
-  * **Non-Uniform:​** Applies non-uniform normalization to the resulting position map. 
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-**Use Median Anti-aliasing** This check box is a toggle between Average & Median anti-aliasing. 
-  * **Average:​** Results in a smooth blending of values between contiguous elements. 
-  * **Median:** Results in a hard edge between values of contiguous elements. 
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-// 
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-**Invert:** Inverts the Position map. 
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-**Render Axis:** Allows the choice of which axes you wish to render position information for. 
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-  * **X:** Enables rendering of position information on the X axis (left/​right). This data is contained within the red channel of the resulting texture. 
-  * **Y:** Enables rendering of position information on the Y axis (up/down). This data is contained within the green channel of the resulting texture. 
-  * **Z:** Enables rendering of position information on the Z axis (front/​back). This data is contained within the blue channel of the resulting texture. 
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-**Axis Rotation:** Allows the independent axis rotation of rendered position information. 
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-  * **X:** Rotates the Position map on the X axis (red channel). 
-  * **Y:** Rotates the Position map on the Y axis (green channel). 
-  * **Z:** Rotates the Position map on the Z axis (blue channel). 
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-Any combination of axes can be rendered as per the users wishes. 
-// 
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-[{{https://​s3.amazonaws.com/​docs.knaldtech.com/​docuwiki/​buck_head_position.jpg?​nolink&​512|A normalized Position map ((Art courtesy of Dan Roarty http://​www.danroarty.com/​))}}] 
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position_maps_knald_1.3.1493522346.txt.gz ยท Last modified: 2017/05/23 03:49 (external edit)