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texture_transfer_maps_knald_1.3 [2017/02/08 23:22] adavies |
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- | ====== Texture Transfer Maps ====== | ||
- | The Position maps within Knald are generated from high to low polygonal meshes via [[the_baker_knald_1.1|The Baker]] & contain RGB information which correlates to specific positions found on the High Poly mesh. When multiple channels are rendered they form a volumetric gradient; with each pixel within the map pointing to a unique area of the mesh (no two values (colors) within the position map contain duplicated positional data). They are viewable in the Position tab when selected. | ||
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- | [{{https://s3.amazonaws.com/docs.knaldtech.com/docuwiki/matid_knald_1.1.jpg?|Material ID((Art courtesy of Jordan Cain http://www.artofodd.com/))}}] | ||
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- | [{{https://s3.amazonaws.com/docs.knaldtech.com/docuwiki/texture_transfer_knald.png?nolink|Texture Transfer Settings}}] | ||
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- | ===== The Position Group's Settings ===== | ||
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- | ---- | ||
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- | **Transfer Type:** A selection dropdown for choosing the type of map to transfer. | ||
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- | **Add Target:** Adds the selected transfer target to the stack for baking. | ||
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- | **Add All:** Adds all targets to the stack for baking. | ||
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- | **Target Name:** Add a source texture here. The loading of multiple textures simultaneously is supported via Shift+Select and doing so will automatically create a new slot per texture. Clicking the - icon to the right will remove slots of previously loaded textures from the stack. | ||
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- | **Minus Button:** Remove the selected texture from the file stack. | ||
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- | **Tilable:**A toggle for tilable textures. Checked is tilable, unchecked is non-tilable. | ||
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- | **In OS:**A toggle for Object Space normals. Checked is Object Space, unchecked is Tangent Space. | ||
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- | **Out OS:**A toggle for Object Space normals. Checked is Object Space, unchecked is Tangent Space. | ||
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- | [{{https://s3.amazonaws.com/docs.knaldtech.com/docuwiki/buck_head_vcols.jpg?nolink&512|Vertex Colors((Art courtesy of Dan Roarty http://www.danroarty.com/))}}] | ||
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