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the_main_tab [2014/11/26 09:03]
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the_main_tab [2014/11/28 05:50]
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-Load Panorama: Load a Normal or Derivative ​map to be processed by the Integrator.+**Load Panorama:** Load a Panorama ​map to be processed by Lys**Shortcut:​** CTRL+O
  
-Load Sphere Map:Load a Height ​map to be processed.+**Load Sphere Map:** Load a Sphere ​map to be processed ​by Lys**Shortcut:​** CTRL+Alt+O
  
-Load Cube Map: Load a Color Map (Photo, Diffuse ​map etc.) or Height Map to be processed by Color To Normals+**Load Cube Map:** Load a Cube map to be processed by Lys. **Shortcut:​** CTRL+Shift+O 
 + 
 +**Export Name:**The file name of which the selected maps will save with, as per the settings in the Export tab. This name automatically propagates from the original file and can be edited as needed. 
 + 
 +**Export Path:** The file path to which the selected maps will save, as per the settings in the Export tab. By default the images will save to the Exports folder in the Lys install directory. 
 + 
 +**Export:** This will export the selected maps, as per the settings in the Export tab. 
 + 
 +**Show/Hide 3D Preview Window:** This button is a toggle to show or hide the 3D Preview window.
  
 ==== Clear Sky ==== ==== Clear Sky ====
-W:The desired width of the Clear Sky image which is to be generated.+**W:** The desired width of the Clear Sky image which is to be generated
 + 
 +**Chain Icon:** Here you can constrain the width & height of the Clear Sky image together. Unchecking will unlink the values & allow independent values to be used. 
 + 
 +**H:** The desired height of the Clear Sky image which is to be generated. 
 + 
 +**Generate:​** This button will generate a Clear Sky image, as per the width and height settings. 
 + 
 + 
 +===== Orientation Options ===== 
 +**Cube Map Axis:** 
 + 
 +**Source:​** 
 + 
 +**Source Flip Front/​Back:​** 
 + 
 +**Target:​** 
 + 
 +**Target Flip Front/​Back:​** 
 + 
 +**Debug Cube Map Face Positions:​** Check to overlay a diagnostic image that shows the various directions of each face present in a cube map. 
 + 
 + 
 + 
 +===== Rotation ===== 
 + 
 +**X:** Rotate the image in the X direction. 
 + 
 +**Y:** Rotate the image in the Y direction. 
 + 
 +**Z:** Rotate the image in the Z direction. 
 + 
 +===== Adjustments ===== 
 +==== HDR ==== 
 + 
 +**HDR:** Enables HDR adjustments. These can be used while retaining the full dynamic range of the imported image. 
 + 
 +**Hue:** Adjust the Hue of the image. 
 + 
 +**Saturation:​** Adjust the Saturation of the image. Moving the slider to the right with increase saturation while moving the slider to the left will decrease the saturation. 
 + 
 +**Exposure:​** Adjust the Exposure of the image.
  
-Chain IconHere you can constrain ​the width & height of the Clear Sky image together. Unchecking will unlink ​the values & allow independent values to be used.+**Reinhard:** Tonemap ​the image using the Reinhard algorithm.
  
-H:The desired height of the Clear Sky image which is to be generated.+==== LDR ====
  
-GenerateThis button will generate a Clear Sky image, as per the width and height settings. +**LDR:** Enables HDR adjustments. These can be used while retaining ​the full dynamic range of the imported image.
-Export Name:The file name of which the selected maps will save with, as per the settings in the Export tab. This name automatically propagates from the original file and can be edited as needed.+
  
-Export PathThe file path to which the selected maps will save, as per the settings in the Export tabBy default ​the images will save to the Exports folder in the Lys install directory.+**Contrast:** Adjust ​the contrast of the imageMoving ​the slider ​to the right with increase contrast while moving the slider to the left will decrease ​the contrast.
  
-ExportThis will export ​the selected maps, as per the settings in the Export tab.+**Gamma:** Adjust ​the gamma of the image.
  
-Show/Hide 3D Preview Window: This button is a toggle to show or hide the 3D Preview window.+===== Radiance ===== 
 +Please see the [[radiance|Radiance]] page for more information. 
 +===== Irradiance ===== 
 +Please see the [[irradiance|Irradiance]] page for more information. 
 +===== Specular ===== 
 +Please see the [[specular|Specular]] page for more information.