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the_main_tab [2014/11/26 09:04]
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the_main_tab [2014/11/28 05:50]
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-Load Panorama: Load a Normal or Derivative ​map to be processed by the Integrator.+**Load Panorama:** Load a Panorama ​map to be processed by Lys**Shortcut:​** CTRL+O
  
-Load Sphere Map:Load a Height ​map to be processed.+**Load Sphere Map:** Load a Sphere ​map to be processed ​by Lys**Shortcut:​** CTRL+Alt+O
  
-Load Cube Map: Load a Color Map (Photo, Diffuse ​map etc.) or Height Map to be processed by Color To Normals+**Load Cube Map:** Load a Cube map to be processed by Lys. **Shortcut:​** CTRL+Shift+O
  
-Export ​Path: The file path to which the selected maps will save, as per the settings in the Export tab. By default ​the images will save to the Exports folder in the Lys install directory.+**Export ​Name:**The file name of which the selected maps will save with, as per the settings in the Export tab. This name automatically propagates from the original file and can be edited as needed.
  
-Export: ​This will export ​the selected maps, as per the settings in the Export tab.+**Export ​Path:** The file path to which the selected maps will save, as per the settings in the Export tab. By default the images will save to the Exports folder in the Lys install directory.
  
-Show/Hide 3D Preview Window: This button is a toggle to show or hide the 3D Preview window.+**Export:** This will export ​the selected maps, as per the settings in the Export tab.
  
-===== Clear Sky ===== +**Show/Hide 3D Preview Window:** This button ​is a toggle ​to show or hide the 3D Preview window.
-W:The desired width of the Clear Sky image which is to be generated.+
  
-Chain IconHere you can constrain the width & height ​of the Clear Sky image together. Unchecking will unlink the values & allow independent values ​to be used.+==== Clear Sky ==== 
 +**W:** The desired ​width of the Clear Sky image which is to be generated.
  
-H:The desired ​height of the Clear Sky image which is to be generated.+**Chain Icon:** Here you can constrain the width & height of the Clear Sky image together. Unchecking will unlink the values & allow independent values ​to be used.
  
-Generate: This button will generate a Clear Sky image, as per the width and height settings. +**H:** The desired height of the Clear Sky image which is to be generated. 
-Export Name:The file name of which the selected maps will save with, as per the settings ​in the Export tabThis name automatically propagates from the original file and can be edited as needed.+ 
 +**Generate:** This button will generate a Clear Sky image, as per the width and height settings. 
 + 
 + 
 +===== Orientation Options ===== 
 +**Cube Map Axis:** 
 + 
 +**Source:​** 
 + 
 +**Source Flip Front/​Back:​** 
 + 
 +**Target:​** 
 + 
 +**Target Flip Front/​Back:​** 
 + 
 +**Debug Cube Map Face Positions:​** Check to overlay a diagnostic image that shows the various directions ​of each face present in a cube map. 
 + 
 + 
 + 
 +===== Rotation ===== 
 + 
 +**X:** Rotate ​the image in the X direction. 
 + 
 +**Y:** Rotate the image in the Y direction. 
 + 
 +**Z:** Rotate ​the image in the Z direction. 
 + 
 +===== Adjustments ===== 
 +==== HDR ==== 
 + 
 +**HDR:** Enables HDR adjustments. These can be used while retaining the full dynamic range of the imported image. 
 + 
 +**Hue:** Adjust the Hue of the image. 
 + 
 +**Saturation:​** Adjust the Saturation of the image. Moving the slider to the right with increase saturation while moving the slider to the left will decrease the saturation. 
 + 
 +**Exposure:​** Adjust the Exposure of the image. 
 + 
 +**Reinhard:​** Tonemap the image using the Reinhard algorithm. 
 + 
 +==== LDR ==== 
 + 
 +**LDR:** Enables HDR adjustments. These can be used while retaining the full dynamic range of the imported image. 
 + 
 +**Contrast:​** Adjust the contrast of the image. Moving the slider to the right with increase contrast while moving the slider to the left will decrease the contrast. 
 + 
 +**Gamma:** Adjust the gamma of the image. 
 + 
 +===== Radiance ===== 
 +Please see the [[radiance|Radiance]] page for more information. 
 +===== Irradiance ===== 
 +Please see the [[irradiance|Irradiance]] page for more information. 
 +===== Specular ===== 
 +Please see the [[specular|Specular]] page for more information.