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material_id_maps_knald_beta [2015/12/08 06:40] adavies |
material_id_maps_knald_beta [2016/03/19 22:38] adavies removed |
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+ | **Use Median Anti-aliasing** This check box is a toggle between Average & Median anti-aliasing. | ||
+ | * Average: Results in a smooth blending of values between contiguous elements. | ||
+ | * Median: Results in a hard edge between values of contiguous elements. | ||
**Source:** The method of generating the Material ID map. | **Source:** The method of generating the Material ID map. | ||
* Mesh ID: Assigns one unique color per High Poly mesh. | * Mesh ID: Assigns one unique color per High Poly mesh. | ||
- | **Color Scheme** | + | **Color Scheme** Allows you to choose how Knald assigns colors. |
* RGBCMY: Assigns values based on a the Red, Green, Blue, Cyan, Magenta, Yellow & White color swatch, with adjustments to hue & saturation for color separation. | * RGBCMY: Assigns values based on a the Red, Green, Blue, Cyan, Magenta, Yellow & White color swatch, with adjustments to hue & saturation for color separation. | ||
* From File: Load a custom swatch with user specific colors. Swatches should be 1px high with a single pixel per color. | * From File: Load a custom swatch with user specific colors. Swatches should be 1px high with a single pixel per color. |