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material_id_maps_knald_beta

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material_id_maps_knald_beta [2015/12/08 06:40]
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material_id_maps_knald_beta [2016/03/19 22:38]
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 +**Use Median Anti-aliasing** This check box is a toggle between Average & Median anti-aliasing.
 +  * Average: Results in a smooth blending of values between contiguous elements.
 +  * Median: Results in a hard edge between values of contiguous elements.
  
 **Source:** The method of generating the Material ID map. **Source:** The method of generating the Material ID map.
   * Mesh ID: Assigns one unique color per High Poly mesh.   * Mesh ID: Assigns one unique color per High Poly mesh.
  
-**Color Scheme**+**Color Scheme** ​Allows you to choose how Knald assigns colors.
   * RGBCMY: Assigns values based on a the Red, Green, Blue, Cyan, Magenta, Yellow & White color swatch, with adjustments to hue & saturation for color separation.   * RGBCMY: Assigns values based on a the Red, Green, Blue, Cyan, Magenta, Yellow & White color swatch, with adjustments to hue & saturation for color separation.
   * From File: Load a custom swatch with user specific colors. Swatches should be 1px high with a single pixel per color.   * From File: Load a custom swatch with user specific colors. Swatches should be 1px high with a single pixel per color.