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transmission_maps_knald [2015/03/26 07:51] 127.0.0.1 external edit |
transmission_maps_knald [2015/07/28 22:28] adavies [Transmission Maps] |
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====== Transmission Maps ====== | ====== Transmission Maps ====== | ||
- | Designed to be used as omni-directional thickness map (with an attenuation ramp) for semi-translucent materials, Transmission are generated in much the same way as our high quality Mesh AO solution & it’s just as fast. Simply load a mesh into Knald (multi-million polygonal meshes are supported), check a box and then watch Knald do its magic. | + | Designed to be used as omni-directional thickness map (with an attenuation ramp) for semi-translucent materials, Transmission are generated in much the same way as our high quality [[ambient_occlusion_maps_knald|Ambient Occlusion]] solution & it’s just as fast. Simply load a mesh into Knald (multi-million polygonal meshes are supported), check a box and then watch Knald do its magic. |
After only a couple of seconds you will be greeted by your new and beautiful texture which is viewable with real-time translucency in the 3d preview window. | After only a couple of seconds you will be greeted by your new and beautiful texture which is viewable with real-time translucency in the 3d preview window. | ||
+ | You can also generate Ambient Occlusion from high to low polygonal meshes via [[the_baker_knald|The Baker]]. | ||
[{{https://s3.amazonaws.com/docs.knaldtech.com/docuwiki/transmission_hunter.jpg?1075|Transmission maps controlling the translucency of a mesh within the 3D Preview window((Art courtesy of Warren Boonzaaier http://www.artboonz.com/))}}] | [{{https://s3.amazonaws.com/docs.knaldtech.com/docuwiki/transmission_hunter.jpg?1075|Transmission maps controlling the translucency of a mesh within the 3D Preview window((Art courtesy of Warren Boonzaaier http://www.artboonz.com/))}}] |