====== Clear Sky ====== Clear Sky enables you to procedurally create physically based skies within Lys. With full real-time control over camera altitude, Azimuth angle, Zenith angle and luminance within Clear Sky you can generate realistic vistas with a very small amount of time and effort. {{https://s3.amazonaws.com/docs.knaldtech.com/docuwiki/clear_sky_radiance.png|}} ===== The Clear Sky Interface ===== ---- ==== Main Tab ==== [{{https://s3.amazonaws.com/docs.knaldtech.com/docuwiki/general_lys.png?nolink|Clear Sky}}] **W:** The desired width of the Clear Sky image which is to be generated. **Chain Icon:** Here you can constrain the width & height of the Clear Sky image together. Unchecking will unlink the values & allow independent values to be used. **H:** The desired height of the Clear Sky image which is to be generated. **Generate:** This button will generate a Clear Sky image, as per the width and height settings. ==== Clear Sky Group ==== [{{https://s3.amazonaws.com/docs.knaldtech.com/docuwiki/clear_sky_lys.png?nolink|Clear Sky Settings}}] **Camera Altitude:** - The altitude of the camera in the world in meters **Azimuth Angle:** - The solar azimuth angle of the sun measured via a spherical coordinate system. North is 0/360°, East is 90°, South is 180° and west is 270°. **Zenith Angle:** - The altitude of the sun based on the angle between the horizon and the centre of the Sun's disc. **Sky Type:** - Here you can choose if the atmosphere is cloudy or partially cloudy. * **Default** - Default has a cloudy atmosphere * **Partially Cloudy** - Partially Cloudy has a partially cloudy atmosphere. **Luminance:** - **Disable Sun:** - Disables rendering of the Sun’s disc. The does not affect the general ambient lighting of the scene. **Disable Ground:** - Disables rendering of the ground.