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changelog_knald [2016/10/26 02:15]
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changelog_knald [2017/05/23 03:49]
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-====== Changelog ====== 
- 
-This page contains a summary of changes between the official Knald releases. 
- 
-===== Release v1.0.0 ===== 
- 
-  * Initial Release. 
- 
-===== Release v1.1.0 ===== 
- 
-==== New Features, Improvements and Optimizations ==== 
-  * Added "​P"​ hotkey for 3d preview viewport. 
-  * Added a new Lys style contrast slider to Concavity & Convexity. 
-  * Added a new settings/​preferences management system 
-  * Added additional 3d preview controls to settings system. 
-  * Added low poly mesh refresh when mesh is modified externally. -You must hit bake for the changes to the mesh to appear in Knald. 
-  * Added next-generation DDS export including high performance support for BC6H/​BC7/​11_11_10 formats. 
-  * Added our new next generation baker. 
-  * Added single a dual channel curvature maps to The Baker. 
-  * Added single channel image space curvature. 
-  * Added support for Vertex Color maps in The Baker. 
-  * Added support for Cavity maps in The Baker. 
-  * Added support for Convexity maps in The Baker. 
-  * Added support for Material ID maps in The Baker. 
-  * Added support for copy/paste (CTRL+C/​CTRL+V). 
-  * Added the ability to load/save Knald settings to a file (.ksf). 
-  * Fixed beta documentation link from the help menu. 
-  * Improved Anti-aliasing quality on tangent space normals. 
-  * Mesh processing improvements. 
-  * Miscellaneous improvements and optimizations. 
-  * The Knald Demo now supports the full 1.1.0 feature set. 
-  * Updated to latest FBX standard. 
- 
-==== Bug Fixes ==== 
-  * Fixed a bug where hitting cancel on the bake meshes group would cause the HP mesh to become invalid. 
-  * Fix for issue where certain saved settings might not be persistent in some cases. 
-  * Fix for various modifier key sticking issues in 3d preview and settings cluster. 
-  * Fix for very large TIFF files (8k) not opening correctly in Photoshop. 
-  * Fixed a few minor GUI related issues. 
-  * Fixed an issue where some GUI element positions were not saved correctly in the configuration .ini. 
-  * Fixed an issue where under some circumstances baking -MeshAO in Integrator mode after using the baker caused a crash. 
-  * Fixed an issue where vertex colors were not rendered correctly for non-square textures. 
-  * Miscellaneous bug fixes. 
- 
-===== Release v1.1.1 ===== 
- 
-==== New Features, Improvements and Optimizations ==== 
-  * Added a choice of ray distribution methods for the baker. 
-  * Added an option to toggle the filtering of reflections within the 3d viewport. 
-  * Updated to the latest FBX SDK (2016.1.2). 
-  * Update hotkeys and top menus. 
-  * Updated tooltips. 
-  * Miscellaneous improvements and optimizations. 
- 
-==== Bug Fixes ==== 
-  * Fix for issue where some FBX meshes caused mesh importing to hang. 
-  * Fix for issue where High Poly planar faces (axis aligned) baked incorrectly in rare cases. 
-  * Fix for issue where Concavity settings were not saving correctly. 
-  * Fix for issue where Convexity settings were not saving correctly. 
-  * Fix for issue where Curvature settings were not saving correctly. 
-  * Miscellaneous bug fixes. 
- 
-===== Release v1.1.2 ===== 
- 
-==== New Features, Improvements and Optimizations ==== 
-  * Improved High Poly mesh loading & processing speed by an average of 25%. 
-  * Improved baking speed by by an average of 5%. 
-  * Added an option in the export tab to enable the saving of .ksf’s on user export. 
-  * Added various sanity checks to ensure HP/LP/Cage meshes exist when baking from a saved .ksf. 
-  * Updated tooltips. 
-  * Miscellaneous improvements and optimizations. 
- 
-==== Bug Fixes ==== 
-  * Fixed an issue during acceleration structure generation. 
-  * Miscellaneous bug fixes 
- 
-===== Release v1.2.0 ===== 
- 
-==== New Features, Improvements and Optimizations ==== 
-  * Added support for Tangent & Object Space Bent Normal Maps in the Baker with various options to control occluder weighting (Cosine, Uniform Clamped & Uniform Unclamped) and how the magnitude is stored via normalization. 
-  * Improved the mesh loader to support mesh files with a triangle count of over 330 million. 
-  * Improved the mesh loader to support user adjustable bake balancing, which balances execution time between High Poly processing (import) and baking time based upon a slider value. 
-  * Improved the mesh loader to support mesh files over 4GB in size. 
-  * Added support for .ply Polygon File Format/​Stanford Triangle Format. 
-  * Added support for unnormalized height maps in the Baker. 
-  * Added support for various options to control occluder weighting for baked Ambient Occlusion (Cosine, Uniform Clamped & Uniform Unclamped). 
-  * Added support for the reporting of various statistics for Height Maps in the Baker on (Min, Mid & Max for both normalized & unnormalized). 
-  * Add support for the display of high poly vertex & triangle counts in the status bar while the Baker is loaded.. 
-  * Updated .kpbr with new presets (Brass #2, Rhodium, Tin, Tungsten + Concrete 1+2). 
-  * Added an the option to use a cube primitive in the 3d preview . 
-  * Added new Light theme for Knald via a dropdown option in the Preferences Tab. 
-  * Added support for relative paths when saving/​loading .ksf files. 
-  * Added support for palletized PNG files. 
-  * Updated the Dark theme so that ghosted/​disabled GUI items are lighter for better legibility. 
-  * Miscellaneous improvements to the load/save system. 
-  * Miscellaneous tweaks to .kpbr to improve preview material aesthetics. 
-  * Miscellaneous interface improvements and optimizations. 
-  * Updated tooltips. 
-  * Miscellaneous improvements and optimizations. 
- 
-==== Bug Fixes ==== 
-  * Fixed an issue where .ksf files did not correctly restore bake settings when the Baker was not initialized. 
-  * Fixed an issue in the Baker where expected ray hits would occasionally fail along triangle edges in some situations. 
-  * Fixed an issue where Flip Green was saved in an incorrect state in some situations. 
-  * Fixed an issue where OS Normals, Vertex Colors & Material ID were not checked by default in export settings even though they were baked. 
-  * Fixed an issue where baker size ratios were not maintained correctly for non-square sizes. 
-  * Miscellaneous bug fixes 
  
changelog_knald.txt · Last modified: 2017/05/23 03:49 (external edit)