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changelog_lys [2016/10/10 22:25] adavies |
changelog_lys [2017/05/23 03:49] (current) |
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* Miscellaneous bug fixes. | * Miscellaneous bug fixes. | ||
+ | ===== Release 1.0.2 ===== | ||
+ | |||
+ | ==== New Features, Improvements and Optimizations ==== | ||
+ | * Updated tooltips | ||
+ | * Miscellaneous improvements and optimizations. | ||
+ | |||
+ | ==== Bug Fixes ==== | ||
+ | * Fixed an issue where Gaussian fails to work correctly when swapping between the Burley Powerdrop & Gaussian. | ||
+ | * Miscellaneous bug fixes. | ||
+ | |||
+ | ===== Release 1.0.3 ===== | ||
+ | |||
+ | ==== New Features, Improvements and Optimizations ==== | ||
+ | * Updated tooltips | ||
+ | * Miscellaneous improvements and optimizations. | ||
+ | |||
+ | ==== Bug Fixes ==== | ||
+ | * Clear Sky: We re-implemented parts of the Clear Sky shader code in order to circumvent a bug in the NVIDIA driver’s shader compiler (present since driver 364.51) that was generating bad code that caused Clear Sky to render a black sky. | ||
+ | * Miscellaneous bug fixes. | ||