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clear_sky_lys [2015/08/19 21:24]
adavies
clear_sky_lys [2017/05/23 03:49]
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-====== Clear Sky ====== 
  
-Clear Sky enables you to procedurally create physically based skies within Lys. 
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-With full real-time control over camera altitude, Azimuth angle, Zenith angle and luminance within Clear Sky you can generate realistic vistas with a very small amount of time and effort. 
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-===== The Clear Sky Interface ===== 
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----- 
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-==== Main Tab ==== 
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-[{{https://​s3.amazonaws.com/​docs.knaldtech.com/​docuwiki/​general_lys.png?​nolink|Clear Sky}}] 
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-**W:** The desired width of the Clear Sky image which is to be generated. 
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-**Chain Icon:** Here you can constrain the width & height of the Clear Sky image together. Unchecking will unlink the values & allow independent values to be used. 
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-**H:** The desired height of the Clear Sky image which is to be generated. 
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-**Generate:​** This button will generate a Clear Sky image, as per the width and height settings. 
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-==== Clear Sky Group ==== 
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-[{{https://​s3.amazonaws.com/​docs.knaldtech.com/​docuwiki/​clear_sky_lys.png?​nolink|Clear Sky Settings}}] 
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-**Camera Altitude:** - The altitude of the camera in the world in meters 
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-**Azimuth Angle:** - The solar azimuth angle of the sun measured via a spherical coordinate system. North is 0/360°, East is 90°, South is 180° and west is 270°. 
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-**Zenith Angle:** - The altitude of the sun based on the angle between the horizon and the centre of the Sun's disc. 
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-**Sky Type:** - Here you can choose if the atmosphere is cloudy or partially cloudy. 
-  * **Default** - Default has a cloudy atmosphere 
-  * **Partially Cloudy** - Partially Cloudy has a partially cloudy atmosphere. 
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-**Luminance:​** -  
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-**Disable Sun:** - Disables rendering of the Sun’s disc. The does not affect the general ambient lighting of the scene. 
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-**Disable Ground:** - Disables rendering of the ground. 
clear_sky_lys.txt · Last modified: 2017/05/23 03:49 (external edit)