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height_maps_knald_1.2 [2016/10/10 17:43]
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height_maps_knald_1.2 [2016/10/10 20:16]
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 You can preview your Heightmaps displaced on a primitive mesh, in real-time, with our 3D preview’s fast, efficient and scalable tessellation. There is no more need to go through complex workflows to get a Heightmap into your engine only to find that it doesn’t look the way you hoped. You can preview your Heightmaps displaced on a primitive mesh, in real-time, with our 3D preview’s fast, efficient and scalable tessellation. There is no more need to go through complex workflows to get a Heightmap into your engine only to find that it doesn’t look the way you hoped.
  
-[{{https://​s3.amazonaws.com/​docs.knaldtech.com/​docuwiki/​height_baker_knald.png?​nolink|Height Settings}}]+[{{https://​s3.amazonaws.com/​docs.knaldtech.com/​docuwiki/​height_baker_knald_1.2.png?​nolink|Height Settings}}]
 ===== The Height Group'​s Settings ===== ===== The Height Group'​s Settings =====
  
height_maps_knald_1.2.txt · Last modified: 2017/05/23 03:49 (external edit)