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normal_maps_knald [2015/03/15 22:57] adavies [The Normal Maps Group's Settings] |
normal_maps_knald [2015/03/15 23:13] adavies |
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**View OS Normal:** Enables the viewing of the Object Space Normal map in the Normal tab rather than the default Tangent Space Normal map. | **View OS Normal:** Enables the viewing of the Object Space Normal map in the Normal tab rather than the default Tangent Space Normal map. | ||
- | **Bump Scale:** The global strength of the processed Normal and Derivative maps. | + | **Bump Scale:** The global strength of the processed Normal and [[derivative_maps_knald|Derivative]] maps. |
[{{https://s3.amazonaws.com/docs.knaldtech.com/docuwiki/sci_fi_normal.jpg?nolink&512|Normal Map}}] | [{{https://s3.amazonaws.com/docs.knaldtech.com/docuwiki/sci_fi_normal.jpg?nolink&512|Normal Map}}] | ||
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+ | ===== Normal Map Types ===== | ||
+ | Knald can [[the_baker_knald|bake]] both Tangent Space and Object Space Normal map data, and does so simultaneously when baking is initiated. While both maps can be used for real-time rendering, Tangent Space is by far the most commonly used during runtime with Object Space maps tending to be used more for texturing purposes (channel data for selection masks etc.) than when they were first introduced. | ||