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the_baker_knald_1.1 [2016/03/13 23:15] adavies [Ray Projection Settings] |
the_baker_knald_1.1 [2016/03/13 23:16] adavies [Ray Projection Settings] |
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**Search Range:** The distance between the projection cage and the range cage. | **Search Range:** The distance between the projection cage and the range cage. | ||
- | * **1x Push** Sets the distance between the projection cage and the range cage to be identical to the value set on the push slider/spinner. | + | * **1x Push:** Sets the distance between the projection cage and the range cage to be identical to the value set on the push slider/spinner. |
- | * **2x Push** Sets the distance between the projection cage and the range cage to be twice the value set on the push slider/spinner. | + | * **2x Push:** Sets the distance between the projection cage and the range cage to be twice the value set on the push slider/spinner. |
* **Manual:** Unlocks the range slider/spinner so a manual value may be used. | * **Manual:** Unlocks the range slider/spinner so a manual value may be used. | ||
**Ray Distribution::** The method used for controlling ray distribution. | **Ray Distribution::** The method used for controlling ray distribution. | ||
- | * **Aligned** Forces the cage vertices to align with the soft normal direction of the Low Poly vertices. | + | * **Aligned:** Forces the cage vertices to align with the soft normal direction of the Low Poly vertices. |
- | * **Unadjusted** Forces the ray direction to be controlled by the unmodified cage vertices. | + | * **Unadjusted:** Forces the ray direction to be controlled by the unmodified cage vertices. |
**This setting requires a rebake to take effect if selected post bake.** | **This setting requires a rebake to take effect if selected post bake.** |