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the_baker_knald_1.2 [2016/10/10 17:40]
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the_baker_knald_1.2 [2017/05/23 03:49] (current)
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 ====== The Baker ====== ====== The Baker ======
  
-The baker is the interface that we use to bake textures from high to low polygonal sources. From within the baker you can generate [[normal_maps_knald_1.2|Tangent Space Normal]]((Knald uses MikkTSpace by Morten S. Mikkelsen, which is available for free, from [[http://​wiki.blender.org/​index.php/​Dev:​Shading/​Tangent_Space_Normal_Maps]] & the [[http://​www.xnormal.net/​Developers.aspx|xNormal SDK]].)), [[normal_maps_knald_1.2|Object Space Normal]], [[derivative_maps_knald_1.2|Derivative]],​ [[height_maps_knald_1.2|Displacement/​Height]],​ [[ambient_occlusion_maps_knald_1.2|Ambient Occlusion]],​ [[concavity_maps_knald_1.2|Concavity]],​ [[convexity_maps_knald_1.2|Convexity]],​ [[curvature_maps_knald_1.2|Curvature]],​ [[transmission_maps_knald_1.2|Transmission]],​ [[vertex_color_maps_knald_1.2|Vertex Color]] & [[material_id_maps_knald_1.2|Material ID]] maps from 3d source data.+The baker is the interface that we use to bake textures from high to low polygonal sources. From within the baker you can generate [[normal_maps_knald_1.2|Tangent Space Normal]]((Knald uses MikkTSpace by Morten S. Mikkelsen, which is available for free, from [[http://​wiki.blender.org/​index.php/​Dev:​Shading/​Tangent_Space_Normal_Maps]] & the [[http://​www.xnormal.net/​Developers.aspx|xNormal SDK]].)), [[normal_maps_knald_1.2|Object Space Normal]], ​[[bent_normal_maps_knald_1.2|Tangent Space Bent Normal]], [[bent_normal_maps_knald_1.2|Object Space Bent Normal]],  ​[[derivative_maps_knald_1.2|Derivative]],​ [[height_maps_knald_1.2|Displacement/​Height]],​ [[ambient_occlusion_maps_knald_1.2|Ambient Occlusion]],​ [[concavity_maps_knald_1.2|Concavity]],​ [[convexity_maps_knald_1.2|Convexity]],​ [[curvature_maps_knald_1.2|Curvature]],​ [[transmission_maps_knald_1.2|Transmission]],​ [[vertex_color_maps_knald_1.2|Vertex Color]] & [[material_id_maps_knald_1.2|Material ID]] maps from 3d source data.
  
-[{{https://​s3.amazonaws.com/​docs.knaldtech.com/​docuwiki/​baker_knald.png?​nolink|The Global Bake Settings}}]+[{{https://​s3.amazonaws.com/​docs.knaldtech.com/​docuwiki/​baker_knald_1.2.png?​nolink|The Global Bake Settings}}]
    
 ===== The Global Bake Group'​s Settings ===== ===== The Global Bake Group'​s Settings =====
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 ---- ----
  
-[{{https://​s3.amazonaws.com/​docs.knaldtech.com/​docuwiki/​global_bake_settings_knald.png?​nolink|The Global Bake Group'​s Settings}}] +[{{https://​s3.amazonaws.com/​docs.knaldtech.com/​docuwiki/​global_bake_settings_knald_1.2.png?​nolink|The Global Bake Group'​s Settings}}] 
-\\ \\ \\ \\ \\ \\ \\  \\ \\ \\ \\ \\ \\ \\ \\ \\  \\ \\ \\ \\ \\ \\+\\ \\ \\ \\ \\ \\ \\  \\ \\ \\ \\ \\ \\ \\ \\ \\  ​\\ \\ \\ \\ \\ \\ \\ \\ \\ 
  
 **Dilation On/Off:** Enables dilation. **This setting requires a rebake to take effect if selected post bake.** **Dilation On/Off:** Enables dilation. **This setting requires a rebake to take effect if selected post bake.**
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   * **Height:** The desired height of the baked image which is to be generated.   * **Height:** The desired height of the baked image which is to be generated.
  
 +**Bake Balancing:​** Balances execution time between High Poly processing (import) and baking time.
 +
 +This enables the user to choose faster High Poly mesh loading at the expense of extended baking time, reduced baking time at the expense of extended High Poly mesh loading speed or strike a balance between the two extremes in various increments.
 +  * **-3:** Knald prioritizes an increased High Poly initialization speed over baking time
 +  * **0:** Knald will try to strike a balance between High Poly initialization speed and baking time.
 +  * **+3:** Knald prioritizes a reduced baking time over High Poly initialization speed.
 +
 +**Note:** High Poly import happens once only, even if subsequent bakes are performed using the same High Poly data. Knald will only reprocess the meshes if the source data is modified (either by loading a new high poly mesh or by editing the existing meshes externally).
 +
 +**__This setting does not alter the final result of the baked textures in any way__**.
  
 **Pre Process/​Bake:​** This button pre-processes the selected meshes and then performs an initial test bake automatically. Once the pre-processes has been completed Knald does not need reprocess the meshes again until the source data has been modified (either by loading a new high poly mesh or by editing the existing meshes externally) and you may rebake as you wish at an increased speed. **Pre Process/​Bake:​** This button pre-processes the selected meshes and then performs an initial test bake automatically. Once the pre-processes has been completed Knald does not need reprocess the meshes again until the source data has been modified (either by loading a new high poly mesh or by editing the existing meshes externally) and you may rebake as you wish at an increased speed.
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-[{{https://​s3.amazonaws.com/​docs.knaldtech.com/​docuwiki/​bake_targets_knald.png?​nolink|The Bake Targets Settings}}] ​+[{{https://​s3.amazonaws.com/​docs.knaldtech.com/​docuwiki/​bake_targets_knald_1.2.png?​nolink|The Bake Targets Settings}}] ​
  
 **Map Types:** A selection dropdown for choosing the type of map to bake. **Map Types:** A selection dropdown for choosing the type of map to bake.
the_baker_knald_1.2.1476121251.txt.gz · Last modified: 2017/05/23 03:49 (external edit)