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the_baker_knald_1.2 [2016/10/23 01:33]
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the_baker_knald_1.2 [2017/05/23 03:49] (current)
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 The baker is the interface that we use to bake textures from high to low polygonal sources. From within the baker you can generate [[normal_maps_knald_1.2|Tangent Space Normal]]((Knald uses MikkTSpace by Morten S. Mikkelsen, which is available for free, from [[http://​wiki.blender.org/​index.php/​Dev:​Shading/​Tangent_Space_Normal_Maps]] & the [[http://​www.xnormal.net/​Developers.aspx|xNormal SDK]].)), [[normal_maps_knald_1.2|Object Space Normal]], [[bent_normal_maps_knald_1.2|Tangent Space Bent Normal]], [[bent_normal_maps_knald_1.2|Object Space Bent Normal]], ​ [[derivative_maps_knald_1.2|Derivative]],​ [[height_maps_knald_1.2|Displacement/​Height]],​ [[ambient_occlusion_maps_knald_1.2|Ambient Occlusion]],​ [[concavity_maps_knald_1.2|Concavity]],​ [[convexity_maps_knald_1.2|Convexity]],​ [[curvature_maps_knald_1.2|Curvature]],​ [[transmission_maps_knald_1.2|Transmission]],​ [[vertex_color_maps_knald_1.2|Vertex Color]] & [[material_id_maps_knald_1.2|Material ID]] maps from 3d source data. The baker is the interface that we use to bake textures from high to low polygonal sources. From within the baker you can generate [[normal_maps_knald_1.2|Tangent Space Normal]]((Knald uses MikkTSpace by Morten S. Mikkelsen, which is available for free, from [[http://​wiki.blender.org/​index.php/​Dev:​Shading/​Tangent_Space_Normal_Maps]] & the [[http://​www.xnormal.net/​Developers.aspx|xNormal SDK]].)), [[normal_maps_knald_1.2|Object Space Normal]], [[bent_normal_maps_knald_1.2|Tangent Space Bent Normal]], [[bent_normal_maps_knald_1.2|Object Space Bent Normal]], ​ [[derivative_maps_knald_1.2|Derivative]],​ [[height_maps_knald_1.2|Displacement/​Height]],​ [[ambient_occlusion_maps_knald_1.2|Ambient Occlusion]],​ [[concavity_maps_knald_1.2|Concavity]],​ [[convexity_maps_knald_1.2|Convexity]],​ [[curvature_maps_knald_1.2|Curvature]],​ [[transmission_maps_knald_1.2|Transmission]],​ [[vertex_color_maps_knald_1.2|Vertex Color]] & [[material_id_maps_knald_1.2|Material ID]] maps from 3d source data.
  
-[{{https://​s3.amazonaws.com/​docs.knaldtech.com/​docuwiki/​baker_knald.png?​nolink|The Global Bake Settings}}]+[{{https://​s3.amazonaws.com/​docs.knaldtech.com/​docuwiki/​baker_knald_1.2.png?​nolink|The Global Bake Settings}}]
    
 ===== The Global Bake Group'​s Settings ===== ===== The Global Bake Group'​s Settings =====
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 ---- ----
  
-[{{https://​s3.amazonaws.com/​docs.knaldtech.com/​docuwiki/​global_bake_settings_knald.png?​nolink|The Global Bake Group'​s Settings}}] +[{{https://​s3.amazonaws.com/​docs.knaldtech.com/​docuwiki/​global_bake_settings_knald_1.2.png?​nolink|The Global Bake Group'​s Settings}}] 
-\\ \\ \\ \\ \\ \\ \\  \\ \\ \\ \\ \\ \\ \\ \\ \\  \\ \\ \\ \\ \\ \\+\\ \\ \\ \\ \\ \\ \\  \\ \\ \\ \\ \\ \\ \\ \\ \\  ​\\ \\ \\ \\ \\ \\ \\ \\ \\ 
  
 **Dilation On/Off:** Enables dilation. **This setting requires a rebake to take effect if selected post bake.** **Dilation On/Off:** Enables dilation. **This setting requires a rebake to take effect if selected post bake.**
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   * **Height:** The desired height of the baked image which is to be generated.   * **Height:** The desired height of the baked image which is to be generated.
  
-**HP Import/Bake Time:** Balances execution time between High Poly processing (import) and baking time.+**Bake ​Balancing:** Balances execution time between High Poly processing (import) and baking time.
  
 This enables the user to choose faster High Poly mesh loading at the expense of extended baking time, reduced baking time at the expense of extended High Poly mesh loading speed or strike a balance between the two extremes in various increments. This enables the user to choose faster High Poly mesh loading at the expense of extended baking time, reduced baking time at the expense of extended High Poly mesh loading speed or strike a balance between the two extremes in various increments.
the_baker_knald_1.2.1477186391.txt.gz · Last modified: 2017/05/23 03:49 (external edit)