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+ | ====== Vertex Color Maps ====== | ||
+ | Vertex Color maps are textures that contain RGB information that is stored within imported meshes while using Knald's [[the_baker_knald|baker]]. They are baked automatically if the imported meshes contain compatible data and are viewable in the Vertex Color tab when selected. | ||
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+ | They can be generated via from either of the following sources: | ||
+ | * **(*.obj)** - Wavefront OBJ (modified). | ||
+ | * **(*.fbx)** - Autodesk FBX. | ||
+ | * **(*.ply)** - Polygon File Format/Stanford Triangle Format. | ||
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+ | [{{https://s3.amazonaws.com/docs.knaldtech.com/docuwiki/buck_head_vcols.jpg?nolink&512|Vertex Colors((Art courtesy of Dan Roarty http://www.danroarty.com/))}}] | ||
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