User Tools

Site Tools


welcome_to_knald_1.1

Differences

This shows you the differences between two versions of the page.

Link to this comparison view

Both sides previous revision Previous revision
Next revision
Previous revision
Next revision Both sides next revision
welcome_to_knald_1.1 [2016/01/31 23:37]
adavies
welcome_to_knald_1.1 [2016/03/13 23:32]
adavies
Line 1: Line 1:
-{{https://​s3.amazonaws.com/​docs.knaldtech.com/​docuwiki/​knald_1.1_splash.png |}}+{{https://​s3.amazonaws.com/​docs.knaldtech.com/​docuwiki/​knald_1.1.1_splash.png |}}
 ====== Welcome To Knald ====== ====== Welcome To Knald ======
  
 Knald is a standalone application which is developed by [[https://​www.knaldtech.com/​|Knald Technologies,​ LLC]]. Knald is a standalone application which is developed by [[https://​www.knaldtech.com/​|Knald Technologies,​ LLC]].
  
-It can be used for generating [[normal_maps_knald|Tangent Space Normal]]((Knald uses MikkTSpace by Morten S. Mikkelsen, which is available from http://​wiki.blender.org/​index.php/​Dev:​Shading/​Tangent_Space_Normal_Maps)),​ [[normal_maps_knald|Object Space Normal]], [[derivative_maps_knald|Derivative]],​ [[height_maps_knald|Displacement/​Height]],​ [[ambient_occlusion_maps_knald|Ambient Occlusion]],​ [[concavity_maps_knald_beta|Concavity]],​ [[convexity_maps_knald_beta|Convexity]],​ [[curvature_maps_knald_beta|Curvature]],​ [[transmission_maps_knald|Transmission]],​ [[vertex_color_maps_knald|Vertex Color]] & [[material_id_maps_knald_beta|Material ID]] maps from high to low polygonal meshes via [[the_baker_knald|The Baker]] or from any 2d source texture via the Normal & Height Maps provided by [[the_integrator_knald_beta|The Integrator]].+It can be used for generating [[normal_maps_knald_1.1|Tangent Space Normal]]((Knald uses MikkTSpace by Morten S. Mikkelsen, which is available from http://​wiki.blender.org/​index.php/​Dev:​Shading/​Tangent_Space_Normal_Maps)),​ [[normal_maps_knald_1.1|Object Space Normal]], [[derivative_maps_knald_1.1|Derivative]],​ [[height_maps_knald_1.1|Displacement/​Height]],​ [[ambient_occlusion_maps_knald_1.1|Ambient Occlusion]],​ [[concavity_maps_knald_1.1|Concavity]],​ [[convexity_maps_knald_1.1|Convexity]],​ [[curvature_maps_knald_1.1|Curvature]],​ [[transmission_maps_knald_1.1|Transmission]],​ [[vertex_color_maps_knald_1.1|Vertex Color]] & [[material_id_maps_knald_1.1|Material ID]] maps from high to low polygonal meshes via [[the_baker_knald_1.1|The Baker]] or from any 2d source texture via the Normal & Height Maps provided by [[the_integrator_knald_1.1|The Integrator]].
  
welcome_to_knald_1.1.txt ยท Last modified: 2017/05/23 03:49 (external edit)