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color_to_normals_knald [2014/11/28 12:34]
adavies [The Color To Normals Group's Interface]
color_to_normals_knald [2017/05/23 03:49] (current)
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 ====== Color To Normals ====== ====== Color To Normals ======
-Color To Normals is a separate and independent mode to the main working mode found within Knald. It allows you to create Normal maps from a Height map or photograph, via our robust I/O pipeline, with full 8, 16 and 32bit (integer and float) support, which can then be converted into accurate Height, Derivative, Ambient Occlusion, Concavity and Convexity maps by updating the generated Normal map to The Integrator, which is the main working mode within Knald.+Color To Normals is a separate and independent mode to the main working mode found within Knald. It allows you to create ​[[normal_maps_knald|Normal maps]] from a [[height_maps_knald|Height map]] or photograph, via our robust I/O pipeline, with full 8, 16 and 32bit (integer and float) support, which can then be converted into accurate Height, ​[[derivative_maps_knald|Derivative]][[ambient_occlusion_maps_knald|Ambient Occlusion]][[concavity_maps_knald|Concavity]] and [[convexity_maps_knald|Convexity maps]] by updating the generated Normal map to [[the_integrator_knald|The Integrator]], which is the main working mode within Knald.
  
 Once updated, The Integrator will analyse the Normal map and automatically convert it into said maps simultaneously,​ at which point you are free to export them or go back into the Color To Normals mode to continue tweaking the sliders until you are ready to update them back The Integrator. Once updated, The Integrator will analyse the Normal map and automatically convert it into said maps simultaneously,​ at which point you are free to export them or go back into the Color To Normals mode to continue tweaking the sliders until you are ready to update them back The Integrator.
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 This allows you to then tweak the settings to generate the desired result – all instantly viewable, non-destructive & adjustable in real-time prior to integration for near instant gratification. This allows you to then tweak the settings to generate the desired result – all instantly viewable, non-destructive & adjustable in real-time prior to integration for near instant gratification.
  
- + 
 +[{{https://​s3.amazonaws.com/​docs.knaldtech.com/​docuwiki/​color_to_normals_knald.png?​nolink|Color To Normals Settings}}] ​
  
 ===== The Color To Normals Group'​s Settings ===== ===== The Color To Normals Group'​s Settings =====
  
-**Intensity:​** The strength of the Normal/​Derivative map, irrespective of the Bump Scale slider found in the General ​Tab.+---- 
 + 
 +**Intensity:​** The strength of the Normal/​Derivative map, irrespective of the Bump Scale slider found in the [[the_main_tab_knald#​general|General ​group]].
  
 **Invert:** Inverts the source texture.. **Invert:** Inverts the source texture..
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 **Extra Large:** The strength of the extra large details. **Extra Large:** The strength of the extra large details.
  
-**Update Integrator:​** Update the current Color To Normals settings to the Integrator.+**Update Integrator:​** Update the current Color To Normals settings to The Integrator.
color_to_normals_knald.1417178057.txt.gz · Last modified: 2017/05/23 03:49 (external edit)