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the_main_tab_knald [2015/02/02 02:39]
adavies [The Main Tab]
the_main_tab_knald [2017/05/23 03:49] (current)
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 ===== General ===== ===== General =====
  
-[{{:​general_knald.png?​nolink|General Settings}}]+---- 
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 +[{{https://​s3.amazonaws.com/​docs.knaldtech.com/​docuwiki/​general_knald.png?​nolink|General Settings}}]
  
  
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 ===== The Integrator ===== ===== The Integrator =====
-[{{:​integrator_knald.png?​nolink|The Integrator'​s Settings}}]+ 
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 +[{{https://​s3.amazonaws.com/​docs.knaldtech.com/​docuwiki/​integrator_knald.png?​nolink|The Integrator'​s Settings}}]
  
 The Integrator is the interface that we use to adjust and refine the images that we create. Almost everything that is created within Knald needs to pass through it at some point and it settings can have a dramatic effect on almost all aspects of the program. The Integrator is the interface that we use to adjust and refine the images that we create. Almost everything that is created within Knald needs to pass through it at some point and it settings can have a dramatic effect on almost all aspects of the program.
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 ===== Color To Normals ===== ===== Color To Normals =====
  
-[{{:​color_to_normals_knald.png?​nolink|Color To Normals Settings}}]+---- 
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 +[{{https://​s3.amazonaws.com/​docs.knaldtech.com/​docuwiki/​color_to_normals_knald.png?​nolink|Color To Normals Settings}}]
  
  
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 ===== Ambient Occlusion ===== ===== Ambient Occlusion =====
  
-[{{:​ao_knald.png?​nolink|Ambient Occlusion Settings}}]+---- 
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 +[{{https://​s3.amazonaws.com/​docs.knaldtech.com/​docuwiki/​ao_knald.png?​nolink|Ambient Occlusion Settings}}]
  
 The Ambient Occlusion maps within Knald are generated one the fly from the Normal & Height Maps provided by The Integrator. They are adjustable in real time and produce extremely high quality and clean results that rival baked AO at 600+ rays. The Ambient Occlusion maps within Knald are generated one the fly from the Normal & Height Maps provided by The Integrator. They are adjustable in real time and produce extremely high quality and clean results that rival baked AO at 600+ rays.
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 ===== Transmission ===== ===== Transmission =====
  
-[{{:​transmission_knald.png?​nolink|Transmission Settings}}]+---- 
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 +[{{https://​s3.amazonaws.com/​docs.knaldtech.com/​docuwiki/​transmission_knald.png?​nolink|Transmission Settings}}]
  
 Designed to be used as omni-directional thickness map (with an attenuation ramp) for semi-translucent materials, Transmission are generated in much the same way as our high quality Mesh AO solution. & it’s just as fast. Simply load a mesh into Knald (multi-million polygonal meshes are supported), check a box and then watch Knald do its magic. Designed to be used as omni-directional thickness map (with an attenuation ramp) for semi-translucent materials, Transmission are generated in much the same way as our high quality Mesh AO solution. & it’s just as fast. Simply load a mesh into Knald (multi-million polygonal meshes are supported), check a box and then watch Knald do its magic.
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 ===== Concavity ===== ===== Concavity =====
  
-[{{:​concavity_knald.png?​nolink|Concavity Settings}}]+---- 
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 +[{{https://​s3.amazonaws.com/​docs.knaldtech.com/​docuwiki/​concavity_knald.png?​nolink|Concavity Settings}}]
  
  
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 ===== Convexity ===== ===== Convexity =====
  
-[{{:​convexity_knald.png?​nolink|Convexity Settings}}]+---- 
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 +[{{https://​s3.amazonaws.com/​docs.knaldtech.com/​docuwiki/​convexity_knald.png?​nolink|Convexity Settings}}]
  
 Please see the [[convexity_maps_knald|Convexity Map]] page for more information. Please see the [[convexity_maps_knald|Convexity Map]] page for more information.
the_main_tab_knald.1422844782.txt.gz · Last modified: 2017/05/23 03:49 (external edit)