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derivative_maps_knald

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Derivative Maps

Derivative Maps are a new method of bump mapping that does not use tangent spaces. This has numerous advantages over traditional normal map based workflows1)2).

These are as follows:

  • Reduces foot-print
  • Is much better suited for synthesized surfaces/tessellation
  • Does not distinguish between regular geometry and tessellation.
  • Works with per pixel generated texture coordinates such as Tri-Planar Texturing.
  • No issues regarding multiple standards for implementation of tangent space generation.
  • Mirroring trivially works.
  • No need to recalculate tangent spaces on meshes with complex geometric deformations.
  • Better visually during texture magnification.
derivative_maps_knald.1417338705.txt.gz · Last modified: 2017/05/23 03:49 (external edit)